A game is usually a structured form of playful, often recreational, play, and at times used as an academic tool F95ZONE. Games are quite different from chore, which normally is carried out for monetary reward, and from literature, which is usually an expression of literary or aesthetic elements. Games have an important social role in our society. The game has become a vital part of many people’s everyday life. The origin of the word ‘game’ is uncertain; however, most scholars agree that it came from the Greek word kerastes, which meant challenge.
In the context of academic game theory, a game is defined as a set of interacting agents, where each player can affect the state and outcome of any state other than their own. A typical game would involve a team of two players who compete to accumulate a certain number of points. Every point they collect is divided equally between them. If a team member collects less points than his or her teammate, they lose that team’s point and that player’s teammate must then take that player’s remaining points from the opponent’s pool.
However, we do not always play games such as these for pure recreation. We engage in this activity because it provides us with a unique and satisfying way to internalize and communicate certain values, such as sharing and cooperation. As humans, we typically have a limited understanding of the world around us. We are exposed to a very narrow view of the world, surrounded by masses of propaganda and mass-produced entertainment. A prime example of a game that provides a solid and realistic view of the world would be, for instance, the popular game called Solitaire. Solitaire is one of the most common experiences that human beings have, giving us the ability to concentrate and solve problems by applying our cognitive powers alone.
In contrast to this common experience, the objective of the game Mastermind, is to solve a problem without any reliance on any other human players, using pure strategy and logic. A prime example of a game with this goal in mind is chess. In this game, the objective is to form the best possible five-man combination from the available squares by choosing pieces that fit together well and controlling the board using pieces that are on the same row, column or diagonal. One of the most important factors that separate a game of pure strategy and that of pure chance is the level of skill that the players have when they play a game of master mind.
The concept of the perfect information set is an extremely important part of the development of the game Mastermind concept. The term “perfect information” refers to the set of physical facts that can be accessed at will by any participant in the game. For example, if we had a hundred people standing on a street, all of those individuals could observe all of the physical details of the hundred individuals’ bodies at the same time. However, it would still be very difficult for these hundred individuals to form any sort of pure strategies that would allow them to win the game; all of the physical facts that could be accessed would be considered “perfect information” for that particular moment.
This problem is solved for the game Mastermind when each player chooses individual tiles and chooses the corresponding groupings of tiles that they will place into their game tray. After all of the players have placed all of their tiles into their game trays, they then randomly select the tiles that do not fit into their groupings, and then the groupings of tiles that do fit are drawn from the tile tray, one tile at a time, until all of the tiles are in place. The goal of the game is then to select the optimal combination of tiles to form the perfect information set. Although there is no way to guarantee that a player will actually draw the optimal combinations, through the use of dice, a random number generator, or by playing a few games with varying the size of the numbers that are being drawn, the game Mastermind is able to at least control the chances of drawing optimal combinations.